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Keep, Synthesize or Sell? Gear Decision Guide

A simple framework to decide what to do with new drops — without obsessing over live market prices.

Equip it? Compare priority stats

Equip a drop only if it beats your current item on that class's priority stats — not just on rarity. A higher-level lower-rarity item can outperform a lower-level higher-rarity one.

Synthesize it? Feed duplicates

If you have 9 same-rarity items you'll never equip, feed them to Cube Synthesis for a shot at the next grade. Never synthesize something you're still using.

Sell it? Secure upgrades first

Only sell after you've equipped what you need and synthesized the rest. We don't track live prices here (they're volatile and the market has closed before) — check the Steam Market in-game when listing.

Sources

Updated 2026-06