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Mechanics FAQ — Armor, Crit, Chests & Soul Stones

Answers to the mechanics players ask most but rarely find explained.

Does armor have a damage-reduction cap?

Yes — damage reduction is capped at 75%. Past the cap, more armor does nothing; pivot to HP or resistances.

What does chest drop rate multiplier do?

It raises how often chests (incl. blue chests) drop while farming — more chests per hour means more gear and materials. Stack it when farming for drops rather than raw EXP.

How do I get Soul Stones?

Soul Stones drop from Act Boss chests at X-10 (1-10 / 2-10 / 3-10), rarely from stage chests. They are not guaranteed and are consumed only on a successful Act-boss clear.

How is crit damage calculated?

On a crit, damage is multiplied by your Crit Damage %. Effective DPS ≈ base × (1 + CritChance% × CritDamage%). Stack crit chance and crit damage together — one without the other is weak.

Sources

Updated 2026-06