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Mechanics FAQ — Armor, Crit, Chests & Soul Stones
Answers to the mechanics players ask most but rarely find explained.
Does armor have a damage-reduction cap?
Yes — damage reduction is capped at 75%. Past the cap, more armor does nothing; pivot to HP or resistances.
What does chest drop rate multiplier do?
It raises how often chests (incl. blue chests) drop while farming — more chests per hour means more gear and materials. Stack it when farming for drops rather than raw EXP.
How do I get Soul Stones?
Soul Stones drop from Act Boss chests at X-10 (1-10 / 2-10 / 3-10), rarely from stage chests. They are not guaranteed and are consumed only on a successful Act-boss clear.
How is crit damage calculated?
On a crit, damage is multiplied by your Crit Damage %. Effective DPS ≈ base × (1 + CritChance% × CritDamage%). Stack crit chance and crit damage together — one without the other is weak.
Sources
- Steam store page
- In-game verification (TBH: Task Bar Hero)
Updated 2026-06